dr.DUOREPORT
FACEIT CS2Analyze a player
MATCH STATS · DUO COMPARISONS · SHARE CARDSFACEIT & VALVE LIVE · VALORANT DEMO
CS2 stats that help you choose your next teammate.

FIND THE DUOS
YOU WIN WITH.

Enter your FACEIT nickname to see your best teammates, compare your performance, explore shared matches, and create cards to share with friends.

FACEITValve via LeetifyVALORANT demo
DUO REPORT / 001DEMO
AK+NI

AKIRA & NIKOALA

The invite worth accepting.

63.8%WIN RATE
TOGETHER
58shared matches
+20.0 ppvs. without
Miragebest map
Fictional players. Match-based calculations.

What can you do here?

Start with a player profile or the demo. Then choose what you want to explore.

1. Choose a player

FACEIT nickname or a supported Steam profile. No game password required.

2. Explore the report

See who you win with, open a teammate, and expand a match for detailed stats.

3. Compare or share

Compare your duos or turn a statistic into a downloadable PNG card.

Match data.
No crystal ball.

Live FACEIT reports and Valve matchmaking through Leetify. VALORANT is demo-only for now.

Results describe the matches you played. They don’t prove who caused the win.

Games & data sources
How to read these numbers

Win rate = wins ÷ completed, decisive matches. Draws, remakes and abandoned matches are excluded from results and performance metrics; their counts remain visible. Missing kills/deaths are excluded only from those metrics.

Win-rate difference is a percentage-point difference between matches with this teammate and matches without them, under the same date, map and queue filters. “Without” does not mean solo queue. No valid baseline means “Not enough data.”

Sample size defaults to 10 shared matches for rankings; smaller samples are preliminary. Best map requires 5 completed shared matches. K/D is total kills divided by total deaths in matches with both fields; kills/match uses that same sample.

Shared team ≠ premade party. These records establish same-team participation, not intentional queueing. Observed differences do not prove causation. Rank, opponents, other teammates and time period can affect results. No chemistry or communication score is inferred.

Trend shows win rates in chronological groups of up to 10 completed matches; the last group may be smaller. Rankings order eligible teammates by shared win rate and break ties by match count. They are descriptive, not a prediction or a significance test.